AI Insights · Timothy · July 2022
Top 5 Shooter Games in Saudi Arabia Q2 2022 Performance Insights
Explore the performance of the top 5 shooter games in Saudi Arabia during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, shooter games continued to captivate audiences in Saudi Arabia, with notable trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into the performance of the top 5 shooter games on a unified platform.
PUBG MOBILE from Tencent Mobile International Limited saw fluctuations in revenue, peaking at approximately $881K in late April and ending the quarter around $750K. Weekly downloads started strong with over 46K in late March but saw a decline to around 37K by mid-June, before a slight recovery to 44K at the quarter's end. Active users followed a similar pattern, starting at 1.35M, dipping to around 963K in early June, and closing at 1.05M.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED experienced a peak in revenue in late April with $174K, then fluctuating around $139K to $158K towards the end of June. Downloads remained relatively stable, ranging between 35K and 51K throughout the quarter. Active users consistently hovered around 1.6M, peaking at 1.67M in early May and maintaining similar levels through June.
Call of Duty®: Mobile from Activision Publishing, Inc. had a varied revenue trend, starting at $116K, dipping to $36K in late June, and ending the quarter at $74K. Downloads showed moderate activity, with a peak of 22K in late April and a low of 12K in late May. Active users were steady, floating around 430K to 490K, with minor fluctuations throughout the quarter.
Zooba: Zoo Battle Royale Games by Wildlife Studios maintained a steady revenue stream, averaging around $24K, with minor dips and peaks. Downloads saw a gradual increase from 10K in late March to approximately 12K by the end of June. Active users remained stable, starting at around 158K, peaking at 172K in mid-April, and ending the quarter at 154K.
War Robots Multiplayer Battles from MY.GAMES B.V. had a more modest revenue trend, peaking at $14K in late April and experiencing fluctuations around $5K to $12K towards the end of the quarter. Downloads showed variability, peaking at 6K in mid-May and dropping to around 1.7K at the end of May. Active users saw a gradual increase from 7K in late March, peaking at 15K in mid-May, and stabilizing around 10K by the end of June.
These insights, sourced from Sensor Tower, offer a glimpse into the dynamic landscape of shooter games in Saudi Arabia. For more detailed analysis and data, visit Sensor Tower.